Prerequisite(s) expert in Deception. Disguise Self is not as powerful as you want it to be. You can seem 1 foot shorter or taller, thin, fat, or in between. You make yourself--including your clothing, armor, weapons, and other belongings on your person--look different until the spell ends or until you use your action to dismiss it. Aegis of Empires 5: Race for Shataakh-Uulm (Pathfinder RPG) Book of Beasts: Witch Codex (PF 1e) Aegis of Empires 4: Legend of the Burning Star (PF1) Lands of Theia; Arcforge Campaign Setting: What Lies Beyond You make yourself—including clothing, armor, weapons, and equipment—look different. A tiefling bard going into an anti-fiend settlement looking like a human wearing mocking features of a tiefling as a costume via disguise self, as an example. You may try to redo a failed disguise, but once others know that a disguise … Disguise Self Illusion (Glamer) Level: Brd 1, Sor/Wiz 1, Trickery 1 Components: V, S Casting Time: 1 standard action Range: Personal Target: You Duration: 10 min./level (D) You make yourself—including clothing, armor, weapons, and equipment—look different. Quick Disguise Feat 2. This is a great idea. And you would get +20 on your Disguise check for the effort. You are viewing the legacy Pathfinder Reference Document website.Paizo Inc. has now partnered with Archives of Nethys to provide the online version of the Pathfinder RPG rules at pfrd.info. If you’re legendary, you can create a full disguise and Impersonate as a 3-action activity. Disguise Self is a spell that's available as of level 1, with a castingtime of 1 Action for D&D 5e - Read up on all the spells on DND-Spells | Dungeons and Dragons 5e - Spells, Tools, Spell cards, Spellbooks' You make yourself—including clothing, armor, weapons, and equipment—look different. You can seem 1 foot shorter or taller, thin, fat, or in between. Disguise Self is more appropriate for a Trickster. Being a Tiefling Gun Chemist lvl 5, and want to hide who I am when meeting the rest of the team the first time (I'm the GM, swapping with one of the players). Like a hat of disguise, this garment allows its wearer to alter her appearance. Even with a successful save, the target still takes the penalty for 1 round, which can really help weaken a … Disguise Self You are viewing the legacy Pathfinder Reference Document website. Hideous Laughter: Subject loses actions for 1 round/ level. The spell does not provide the abilities or mannerisms of the chosen form, nor does it alter the perceived tactile (touch) or audible (sound) properties of you or your equipment. → Spells, https://www.dandwiki.com/w/index.php?title=PFSRD:Disguise_Self&oldid=934609. You can seem 1 foot shorter or taller, thin, fat, or in between. If you use this spell to create a disguise, you get a +10 bonus on the Disguise check. School illusion (glamer); Level bard 1, sorcerer/wizard 1. Anyone who touches you, is allowed a Will save to disbelieve the effect, removing the Disguise bonus. You cannot change your creature type (although you can appear as another subtype). A Pathfinder Guide to Using your Ability Scores ... add intelligence to bluff, diplomacy, disguise and sense motive; Chemical weapons (Rogue ACF Underground Chemist 2) Add Int to dam dealt by splash weapons, including splash damage. The spell does not provide the abilities or mannerisms of the chosen form, nor does it alter the perceived tactile (touch) or audible (sound) properties of you or your equipment. Magic Alteration Magic that alters your form, such as alter self, disguise self, polymorph, or shapechange, grants you a +10 bonus on Disguise checks (see the individual spell descriptions). You … School illusion (glamer); Level bard 1, sorcerer/wizard 1 Casting Time 1 standard action Components V, S Range personal Target you Duration 10 min./level (D) You make yourself—including clothing, armor, weapons, and equipment—look different. The hat becomes a part of the disguise and can be a hat, a helmet, a headscarf, and so forth. For example, you could make yourself look like a young human city guard, then an old elven wizard of the opposite gender, then a halfling thief, and so on. When worn about the head as a veil or the neck as a scarf, the dance of seven veils disguises the wearer in a different shape, as per disguise self. Try Again: Yes. A creature that interacts with the glamer gets a Will save to recognize it as an illusion. Originally Posted by Man_Over_Game. Disguise Self. Disguise Self You make yourself, including your clothing, armor, Weapons, and other belongings on your person, look different until the spell ends or until you use your action to dismiss it. You make yourself—including your clothing, armor, weapons, and other belongings on your person—look different until the spell ends or until you use your action to dismiss it. School illusion (glamer); Level bard 1, sorcerer/wizard 1. I'd definitely let that happen in my own games. You cannot change your creature type (although you can appear as another subtype). As a spell-like ability, it has some advantages over the actual spell. level 1 A creature that interacts with the glamer gets a Will save to recognize it as an illusion. So disguising one's self to sneak into a bandit's lair is against a Paladin's code. You make yourself - including clothing, armor, weapons, and equipment - look different. Disguise Self has a built in INT (investigation) to see through specifically the physical part of the illusion. Learn more. DESCRIPTION This spell functions as disguise self, except as a swift action you can alter the disguise (within the limitations of disguise self). You can seem 1 foot shorter or taller, thin, fat, or in between. In this spell, you have to make and prepare yourself including armor, weapons, your clothing, and also other which are belonging to your person. This does not mean they won't do it. A creature that interacts with the glamer gets a Will save to recognize it as an illusion. Disguise Self 5e. This spell functions as disguise self, except you can disguise either yourself or another creature. If you are venerable when you achieve the boon, you die and become a ghost. You make yourself—including clothing, armor, weapons, and equipment—look different. Latest Pathfinder products in the Open Gaming Store. Disguise opposes perception. You could add or obscure a minor feature or look like an entirely different person or gender. I would rule disguise self usable so long as the major features they couldn't cover (tails and big horns) get disguised like costume pieces or cosplay rather than something real. But what isn't normal is that the disguise makes his wings invisible. It functions as an alter self spell (as opposed to disguise self). Erase: Mundane or magical writing vanishes. You can seem 1 foot shorter or taller, thin, fat, or in between. However, the game has different mechanics for pretending to be people, namely Deception, and the actor feat gives advantage on that kind of role. You can seem 1 foot shorter or taller and can appear thin, fat, or in between. You cannot change your creature type (although you can appear as another subtype). Evil Eye (Su): Adding a -2 to attacks or saving throws can be very debilitating. Action: Creating a disguise requires 1d3 × 10 minutes of work. Let's say your kitsune is a young male attempting to disguise themselves a the venerable wife of a Thanatotic Titan (64+ feet tall). I have a Tiefling Warlock of demonic ancestry that uses disguise self to disguise his skin tone so he passes as a regular tiefling (in this setting, demon ancestry tieflings are widely hated and hunted). Check out Transmutation (polymorph) for benefits of the Alter Self spell and other similar spells. If you use this spell to create a disguise, you get a +10 bonus on the Disguise check. A disguise kit is exhausted after 10 uses. If you use this spell to create a disguise, you get a +10 bonus on the Disguise check. (self.Pathfinder_RPG) submitted 1 year ago by The_BlackMage. 1: Witch's Trick (Sp) disguise self 3/day, misdirection 2/day, or bestow curse 1/day 2: Elder's Grace (Ex) You immediately age into the next age category, taking all of the appropriate bonuses to mental ability scores without any of the penalties to physical ability scores. You cannot change your creature type (although you can appear as another subtype). If you’re a master, it takes one-tenth the usual time (usually 1 minute). Dance of Seven Veils Source Pathfinder #135: Runeplague pg. Using magic (such as the disguise self spell) reduces this action to the time required to cast the spell or trigger the effect. Disguise Kit: The kit is the perfect tool for disguise and provides a +2 circumstance bonus on Disguise checks. 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