Boots: Temporal Boots of Dexterity, Illusion Leg B-type If put on a +10 or higher level 4 weapon, 60% damage boost total per card. Weapon: Boltijin, Elemental Origins, Ledger of Death, VM Book, Chilly Spellbook (Ju/Faithful Manager) The higher the Endow, the more ATK. This page was last edited on 29 October 2020, at 21:35. This skill can only be cast during the cast time of a Bolt attack. Auto Spell enables the automatic casting of spells while physically attacking enemies for Auto Spell's duration. Usually you use this in PvP modes. This isn't a super great example but you can notice the level 108 Rune Knight (3rd character) has 16351 HP and 656 SP and the level 111 Soul Reaper (6th character) has 10954 HP and 970 SP. :). Level 10 is used for the possibility of transforming monsters into MVPs. If you have been giving solo leveling tips so far, you must give tips for leveling in a party in this section. Also custom shield sprite. Check the numbers in the party window. Only one of Volcano, Deluge, Violent Gale, or Land Protector can be cast at a time by the same player. In addition to the effects listed that every Wind Insignia has, each level of Wind Insignia will do something different. The ATK increase depends on your ally's weapon's level and the caster's Endow levels. Ragnarok Online 2 Sorcerer Guide by The Red Roses. Consume 1 Yellow Gemstone to create an area that increases MaxHP, Healing, and Water Property damage of all units standing in the area. Enemies that walk into the cells will be knocked back and take Fire Property damage. Dex reduces your cast time, INT reduces cast time and increases your chances of landing Arrullo, and MDEF makes you more resistant to statuses and magic damage. Very nice for defensive stats. This card gives the most HP for this slot. Bards can job change into a Clown (2-2 Transcendent) then advance into a Minstrel(3rd job class, a.k.a. You can also max this if you're playing a Spellfist build vs Undead or Earth element enemies. Affected units cannot cast skills, move, or use any items, and the only way to end Crystallize before the timer runs out is Clearance/Lauda Agnus from an Arch Bishop, Dispel/Warmer from a Sorcerer, Banishing Buster from an enemy Rebel, or being hit by any type of fire damage. The only upside to this armor is that it's unbreakable, so you won't have to go back to town to repair your armor if you're wearing this. Combos with Nightmare Mimic Card for MDEF pierce vs Undead race monsters. I use this quests for after transcendence too. Keep in mind that these 3 skills do not work on top of other ground-based skills. 1. Cast the same level twice to return it to Idle mode (not the same as Passive) where it doesn't do anything. Hello, welcome to the currently blank section where I plan to just dump all my damage comparisons. The combo with Temporal Boots will also give you some survivability. Increases an ally's Water Property Magic damage. Remember that Health Conversion costs 5 SP to cast. Alright so you've got some zeny now, nice job. Example of an already currently laid out skill build, OR listing essential skills for the build with comments. You get 3 elements to work with here. Only GSS dropped by the Faceworm Queen (last boss in the instance) will have Special enchants on it, and you don't want to bother with GSS without slots or special enchants usually. For Support Sorc, you can consider putting a. It's removable by land-clear, such as Land Protector, so if you LP your own Spider Web, you can cast another one since it's gone. Earth Element units will regain a % of their maxHP every couple seconds, while Wind Element units will lose a % of their maxHP every couple seconds. For every refine on a Zaha Doll Hat, the proc will reduce your fixed cast by .8 seconds. Also gives a little bit of MDEF for those trying to hit 100 MDEF, or just have some MDEF handy because the MDEF scaling in this game is.... yikes. No effect, but has a slot for when you need a cheap, slotted mid headgear. Not particularly good until you get it to +7, in which then it's passable. Shield: Mad Bunny, Valk, Ultralight Magic Shield, CKS (Whatever card) Only one of Volcano, Deluge, Violent Gale, or Land Protector can be cast at a time by the same player. Hereâs a quick guideâ¦ The names in party window don't walk around. Consume 2 Yellow Gemstones to cast a random skill. Combos with Big Ben Card for MDEF pierce vs Demon race monsters. Hi, I'm Ara, and welcome to my Sorcerer guide. Also for all-around builds where you're too poor or cheap to decard between builds. Ragnarok 2 Sorcerer FS (Full Support) Skill And Stat Build. If less than 120 skill point is used, Skill Crazy Uproar have total 10 skill level. Makes you take less damage form Neutral attacks, and also monster autos. Slotted. Level 1 changes Flame Heart, Mystic Frozen, Rough Wind, or Great Nature into Red Blood, Crystal Blue, Wind of Verdue, or Green Lives. accessories that you can get by doing the Fistful of Zeny Rock Ridge quest. Use on Diamond Dust/Water Psychic Wave/Cold Bolt Spellfist builds. That's like, the minimum requirement. Ragnarok Online M:Eternal Love database and resources. Faster though. Wall of Fog cannot be cast on affected cells. Endows an ally's weapon with Wind Property. If you're using this to heal or something during a boss fight, take care to not let the boss stay in the Warmer. Hate being frozen? Units inside any Wind Insignia will take 50% more damage from Earth Element damage. Reduces damage from demihumans by an entire 10%, and you can Malangdo enchant it with DEX, INT, or MDEF, depending on your preference. This is the standard DPS Magic armor card. Description looks super long and has a ton of refine bonuses, but if you just want the resists, just use a +4. Units inside any Water Insignia will take 50% more damage from Wind Element damage. I personally don't use this at all, since Elementals die really easily either way, and I've got HP Conversion to keep my SP up. Dust Grave can be enchanted with. Reduce your casting time. Keep in mind that autocast bolts WILL put you on aftercast delay, which makes refreshing your Spellfist buff a pain if you do not have enough ACD Reduction. Increases MaxHP and DEF. Sometimes Dark Priest, Roween, Kaho, Neraid, and Shinobi from this board is in the Gramps map. At 174/127, talk to Devon Aire and ask to join the Arc Wand Clan for the extra stats. :). A mix of INT and DEX will help you with your cast time. Books are the best weapon for Spellfist, and this gives you extra damage and ASPD. You can only Spider Web up to 2 targets at a time, and the limit lasts until the visual effect disappears. Headgear (Lower): Doesn't really matter, Umbala Spirit/Magical Rosary in Mouth for a little extra HP, Poison Breath if using Giant Snake Skin in Garment I personally like HMC more because I only need to swap one piece of equipment, though. Lower: Magical Rosary in Mouth, Rosary in Mouth Increases magic damage to Demihumans by 10%. Great when fighting bosses, but bad otherwise. Level on some weak monsters until you hit around Level 20-30. Also be sure not to die when you're low HP because of this skill. So if someone walks through your vacuum by clicking on a cell that isn't part of the AoE, they'll finish walking before they stop. What... less could you want? Best weapon card if you want to try a. Mine have Spell5/ASPD/Agi3(which I share with my Warlock) or Spell5/Magical Healing/Agi3(for PWave farming). Works against monster autos. Higher enchants will also let the garment elemental cards scale better, as explained below. By Angelo Lazaro / Game Guides, Ragnarok Mobile / 18 minutes of reading Typical to any game in this genre, the most common way to strengthen your character is to get better equips. Does respectable damage while revealing hidden targets. With the release of EDDA Biolabs, the 3 new weapons are now the best for each build they represent. Fire endow. Ragnarok Mobile applies a level gap penalty to your EXP and Drop rate depending on the difference between the monsterâs level and your own. The Sorcerer. Increases natural SP recovery and SP recovery from consumables. When you're still a Sage, all I usually do in gramps parties is use Fire Wall to keep things away from yourself and other support classes. Only works with manually casted bolts, so autocast bolts will not be able to be canceled into Spellfist. Subsequent casts will remove the current land effect. If they are, you probably don't have to give SP, that skill gives wack SP regen. 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